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Post by michaelmorin on Feb 13, 2018 1:41:43 GMT -8
Hi, I launched my game created with blueprints on Steam 10 days ago, but the launch wasn't successful due to negative reviews. Technical Failure: A lot of people really liked the story and graphics but everyone had the same conclusion, that the game was a technical failure in terms of gameplay. It was a bit disheartening at first as the sales came down to a near zero per day having barely got past $2000, but I decided to view it as a stepping stone for better projects in the future, one of the main reasons I especially want to try and concentrate more on my favourite side of game development, the art side. I've never been much of a technical person. But its encouraging to see how some steam users have clocked many hours of play even though main game itself is just over 2.5hrs some players have over 30hrs on record. For more Details: Overview Video Cost
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